
Your guy keeps the same moves the entire game until you gain access to a few other different styles, but the moves remained the same. The protagonist’s swordplay skills are slick and stylish, but you soon realise that they can’t be improved upon.
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Searching a mine caused me to enter a grid-like series of rooms to clear out enemies, which made the camera pan to a top-down isometric viewpoint reminiscent of The Legend of Zeld, and searching a haunted mansion had the camera in set positions whilst I roamed the halls akin to a certain classic survival horror game. From suspended tin pot towns connected by bridges to ancient temples and haunted mansions, there’s certainly variety here, and the camera angles create some nostalgic moments within them. The main storyline takes you to some diverse places. Near pointless fetch quests are all that are available here, and the bleak rewards for completing them diminished their importance to my character’s growth. As I mentioned before, the cutscenes are excellent however, getting to the next one is bound to require a lot of footwork and mundane go-here then go-there tasks. Massive fields, towns without a smidgen of personality and no way of fast travelling making traversal a chore has serious impact on attention span. The game world is empty and scarce of interesting features. These guys certainly keep the entertainment factor alive when it comes to the excellent cutscenes throughout the game, which is a good job because the fun stops there. The story really kept me going, especially when I encountered companions Grimoire Weiss, a wise-cracking, floating magical book who is constantly criticising your every move, and Kaine, a foul-mouthed beauty with awesome skills of her own.


You’ll be embarking on quests to find ways to a cure, speaking to the fully voiced NPCs and visiting some beautiful locations brought to life thanks to the graphical prowess of current systems. It’s an endearing plot that carries the story forward beautifully. Regardless, you must save her at all cost. There are also much more things at stake than an illness of a young girl.
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But how? The post-apocalyptic world in which you inhabit has gone to hell, laden with ruins populated by humanity clinging onto survival by the skin of its teeth. It is down to you as the protagonist to find any way possible to get rid of this blight killing your sibling. So, you begin the game as an unnamed protagonist who cares for only one thing: saving his sister, Yonah, who has succumbed to a mysterious sickness known only as the Black Scrawl. let’s just call it Nier Replicant, is my first time playing the first title in the series. I played Nier: Automata to bits when that hit the shelves, and I loved it, so I do have a slight bit of knowledge of the lore and such, but Nier Replicant ver.1.224…. Be aware I did say I skipped Nier when it first came out therefore, this review isn’t a comparison, I’m going in blind here.

I know, I know I missed out on an RPG classic, but now that Nier Replicant ver.1.22474487139 has arrived on current platforms, I can finally give it a go. Suffice it to say I never took a single glance at Nier when it came out on the Xbox 360 or PS3. That’s a good thing for me, I love them, especially when they are done right. They are everywhere, and they are not stopping anytime soon. Remasters and remakes are the norm, let’s face it.
